Absorb MP — Absorbs half of the MP used by a recieved magical attack.
Learned by Summoners, Sages.
Catch — Catches projectiles out of air.
Learned by Archers, Jugglers.
Concentrate — Raises accuracy.
Learned by Archers, Black Mages.
Counter — Counters physical attacks.
Learned by Fighters, Thieves.
Cover — Take damage for comrades with less than 15% HP.
Learned by Paladins.
Fast Cast — Higher spellcasting rate.
Learned by Black Wizards, Red Wizards, Time Mages, White Wizards.
Geomancy — Lowers element resistance by one level. Absorb ⇒ Null ⇒ Half ⇒ Normal ⇒ Weak ⇒ Double-Weak
Learned by Black Mages.
Half MP — Allows the caster to use one lower-level MP for a spell instead of one of the spell-level.
Learned by Animists and Illusionists.
Immunity — Resistance to status ailments.
Learned by Animists, Beastmasters, Blue Mages.
Last Berserk — Inflicts Berserk when below 15% HP.
Learned by Dragoons.
Last Haste — Casts Haste when below 15% HP.
Learned by Ninjas.
Last Quicken — Casts Quicken when below 15% HP.
Learned by Time Mages.
Learning — Learns certain abilities as Blue Magic if said ability is used on character.
Learned by Blue Mages.
Maintenance — Lower chance of equipment breaking / being stolen.
Learned by Thieves.
Reflex — High evasion rate.
Learned by Paladins.
Return Magic — Recasts offensive spells to the original caster.
Learned by Black Mages, Red Mages, Time Mages, White Mages.
Shield Bearer — Equip shield without a penalty.
Learned by Fencers, Fighters, Red Mages.
Strikeback — Blocks physical attacks and counters.
Learned by Ninjas.
Turbo MP — Doubles MP cost for added effect.
Learned by White Mages.
Randomosity requires stylesheet support. If you find any errors, contact surskitty.Disclaimer
Randomosity makes no claims to be spoiler free.
This site is in no way affiliated with Nintendo, SquareENIX, or anything else. Pokémon is © to Nintendo, GAME FREAK and Creatures Inc. Final Fantasy is © to SquareENIX. Neopets is © to Neopets.
You are using CCBot/1.0 (+http://www.commoncrawl.org/bot.html).