Final Fantasy: Crystal Chronicles is the FF spin-off for the Nintendo GameCube. The premise is fairly simple (and mostly irrelevant): the adventuring parties, or crystal caravans, are sent out from their hometowns to collect three drops of myrrh in their chalice to prevent the miasma from killing everyone in the town. After collecting the three drops of myrrh, they return to the town and perform some sort of ceremony that happens to involve throwing their hard-earned drops of magical mystical blue liquid onto a giant crystal shard that is located in the middle of their town.
The Races
The Lilties
Lilties are a race of short redheads that wield spears. They start with a slight strength boost, but have very little else in the way of ‘things that are at all useful that are unique to their race.’ Lilties reside primarily in Marr’s Pass and Alfitaria, and many NPC Lilties happen to be smiths. Personally, I feel that the race that can be discarded most safely would be the Lilties, simply because you don’t actually get anything particularly special or useful by virtue of being a Lilty. Skip ’em.
The Selkies
The Selkies, on the other hand, are perhaps best classified as thieves and probably one of the more useful races. As long-haired humanoids from a desert island, the Selkies are (understandably, in this case) rather scantily-clad. Their leather bras, however, are not particularly sensible (wouldn’t that chafe?).
Selkies primarily reside on Lynari Isle, where - unless you happen to be playing as one of these thieves - every NPC in the area will steal some gil from you every time you talk to them. And unfortunately, not only is one of the merchants here the only place where you can easily buy materials, but you need to talk to her multiple times before she’ll sell you anything. It would also be worthwhile to note that Selkies are the only ones capable of playing the trampoline game in the town on Lynari Isle (which happens to be one of the easier places to get certain rare items) as well as the only ones able to read the tablets in Conall Curach (which doesn’t actually affect anything, but hey).
Presumably, this is in order to make up for their nigh-useless race-exclusive equipment that shortens Focus Attack charge time: Focus Attacks, nine times out of ten, are astonishingly awful. About the only Focus Attack worth using is Meteor, the focus attack of the Selkie-only Lunar Weapon, which would be really good if it wasn’t so incredibly difficult to obtain. Whatever, Selkies. Whatever. At least half of all rackets are capable of dealing ranged damage for their Focus Attack, though, which might help make up for it... barely.
The Yukes
The Yukes are my personal favorite. Wielding staves as their racial weapon, their stats and race-specific equipment focus on magic-use. As such, they are - in almost any circumstance - the race that should definitely snag anything that boosts magic or the elemental rings before their team members. Finally snagged a Ring of Life on your nth run through Conall Curach? Give it to the Yuke. Found the first Cure Magicite of the level? The Yuke has dibs.
The Yuke’s strange advantage over Lilties everyone else is further improved by being the only race with a Defend command that actually does something useful. Rather than simply blocking an attack if one times it properly, it makes the Yuke completely invulnerable until you let go of the button, which means that - in the event of a party wipe - a Yuke can simply defend until they have recovered enough hit points to get away and resurrect their team members. As such, if you are playing with a Yuke, make damn sure that the person using it actually knows what to do because Yukes are deadly if played properly. If they aren’t played properly, they will probably be the least useful party member.
The hometown of the Yuke is located near the Veo Lu Sluice and can only be accessed by a party where someone owns a pass - you can find them at the Veo Lu Sluice - or someone is currently playing a Yuke. NPC Yukes seem to specialize in making accessories.
The Clavats
Last - and certainly least noteworthy - is the Clavat, an entirely average race of farmers with no real noteworthy abilities. Their stats tend to focus on defense, and their only race-specific item - the Earth Shield - simply raises their defense by quite a lot. While not actively bad, Clavats aren’t particularly good, either. They probably shine best in single-player, seeing as they don’t tend to fit any particular party role by design.
The only area that seems to focus primarily on Clavats is the Fields of Fum, where you can buy a cow. Yes, a cow. No, it doesn’t really do much. It’s your very own cow!
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